Resilience
Realms
Resilience is defined, by Dr. Ungar, as the ability to heal, cope and bounce back from adversities. By applying therapeutic practices in a board game, players can spot patterns and gain experience to apply in their daily lives.
Resilience Realms is designed to spark conversations about adversities, whilst embarking on a human connection approach.
Team
Zoe Marshall
Aprajita Singh
Tools
Adobe Illustrator + Adobe InDesign
Year
2023
Time
6 weeks
Visual Language
The Resilience Realms team went back to basics with colour psychology for this project. By using earthy greens and vibrant pinks, we were able to balance an inviting and exciting vibe throughout the game.
As for objects like daggers, we wanted them to hold a cutesy look, allowing users to feel an inviting feeling.
Why Medieval?
Why not! When my team brain stormed, we thought of many board game theme ideas. From pirates to mermaids, we settled on an old time-y medieval theme! It also allowed us to disguise modern adversities through fun themes like wizards and trolls!
How to Play
Players choose a character card and take turns rolling the dice. As they go along the board, players will face adversities, correlating with the game cards. Working together, the players must build the castle at the end of the board!
Tiles, Cards, and Characters - oh my!
Affection tiles allow the players to bond together, giving each other compliments. By using characters, players can fully dive into this medieval world!
“The human capacity for burden is like bamboo- far more flexible than you’d ever believe at first glance.”
— Jodi Picoult
More about Branding
Incorporating playfulness into the brand identity of a mental health board game is crucial for creating an engaging and approachable experience. Playfulness not only breaks down the barriers often associated with discussing mental health but also fosters a sense of curiosity and openness. By blending fun and learning, a playful brand identity encourages players to explore complex topics in a safe and enjoyable environment, making the game more appealing and accessible
MOSS
#6FA58A
POTION
#96509F
PINE
#377B59
TWINKLE
#E5C4DE
SEA
#2A483C
MIDNIGHT
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